Shogun Total War 2 Mods

Tool - SaveParser - Editor for Total War savegames by RoninX2807; See Also. Shogun 2 Tools, Tutorials and Resources sub-forum on TWC where most of the tutorials and resources listed above are hosted. Shogun 2 Mod Workshop on TWC to ask any questions not covered in the tutorials section.

WarShogun

Sega and The Creative Assembly have released modding tools for Total War: Shogun 2 with integration to the Steam Workshop. The modding kit, or the Assembly Kit, lets people build ground up mods, and even enhance and mod the Battle Map Editor.

Mods can be, not surprisingly, uploaded to Steam Workshop for other players to use and rate.

“Total War has a dedicated mod scene with some truly heroic modders wrestling with a gigantic game and turning out some incredible work,” said Rob Bartholomew, Brand Director. ”Until now though there’s never been a useful set of tools that really opened up the possibilities in the game the way we knew they wanted. However, while we gear up for Rome II’s release next year, I’m happy to say that the team were able pull out all the stops and put together a kit we hope will really inspire them.”

  • Total War: Shogun 2 Modifications If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed.
  • All parts are in 7zip format so you'll need to unpack them, then put the pack files in your 'C: Program Files (x86) Steam steamapps common total war shogun 2 data' folder. Part 2 contains the unit parts, part 3 contains the large map files, and part 1 contains everything else. I plan to upload it to Steam as soon as I can.

Shogun Total War 2 Mods

Shogun Total War 2 Mods

Shogun Total War 2 Mods Curseforge

Here are details on the Assembly Kit, as given by the devs:

WarShogun Total War 2 Mods

Shogun Total War 2 Mod The Last Alliance

  • TWeak is a software framework that contains two key plugins for Total War modding:
  • DaVE, The Database Visual Editor tool, enables modders to edit any database values in the game, including those which dictate campaign map start positions, game logic, unit values and much more.
  • The Unit Editor tool enables modders to alter the look and feel of existing units and create new ones, with custom skins, armour, helmets etc.
  • BOB is a data-processing tool, which enables modders to process models, animations, textures and many other assets into a game-usable form.
  • The Mod Manager enables modders to upload their mods to Steam Workshop.